Jason built GrowCap to solve a problem he watched game studios and consumer apps hit again and again: capital that couldn't keep up with a working ad account. He works directly with founders to structure funding that fits the shape of their business, no equity, no board seats, no forced roadmap changes.
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Jason Theofilos
Cofounder & CEO
Jason built GrowCap to solve a problem he watched game studios and consumer apps hit again and again: capital that couldn't keep up with a working ad account. He works directly with founders to structure funding that fits the shape of their business, no equity, no board seats, no forced roadmap changes.
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Ben Blackwood
Cofounder & COO
Ben structures the deal side of GrowCap. If your economics work, he makes sure the offer, terms, and repayment mechanics fit how your business actually runs. His goal is straightforward: get you funded fast, without buried terms.
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Araxie Keshishian
Chief of Staff
Araxie stays on top of everything happening on the GrowCap side of a partnership. Whether we're working with a game studio or consumer app, she keeps things running smoothly behind the scenes, so every interaction feels sharp, timely and easy to work with. No dropped threads, no scrambling
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Solomon Ruiz-Lichter
VP, Strategic Partnerships
Solomon leads GrowCap’s partner ecosystem strategy and works directly with strategic clients. With 17 years of experience across mobile apps and games, his expertise spans growth, LiveOps, CRM, and strategic partnerships. Prior to GrowCap, he led the global gaming practice at Leanplum/CleverTap. A familiar face on the industry event circuit, you’ll often find Solomon connecting with game teams and speaking about growth, LiveOps, and monetization.
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Antella Yu
Head of Growth Marketing
Antella leads GrowCap's UA service, so the teams we fund get hands-on campaign and creative support, alongside the capital. Before joining us, she led UA teams at mobile studios, running campaigns across every major network - Meta, Google, TikTok, AppLovin and more - on eight-figure annual budgets. Funding removes the cash constraint; Antella helps make sure ROAS holds as spend scales.
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Corey Smith
Head of Games
Corey leads game evaluation and studio partnerships. He looks at what your data is saying (payback, retention shape, creative headroom) and helps you decide whether to press on a title or wait for a stronger signal. When it's time to scale, he helps you get there.
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Erhaan Ahmad
Director, Business Development
Erhaan is often the first person a game studio or consumer app talks to at GrowCap. He helps teams figure out whether non-dilutive capital fits their situation, what an offer might look like, and how to move from a conversation to funding without wasting anyone's time. Based in Berlin, he covers Europe and the broader global market.
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Harper Wu
Head of Revenue Operations
Harper ensures the path from initial conversation to funding runs smoothly for game studios and consumer apps. She connects the data, systems, and teams behind each GrowCap partnership, making sure partners know what’s needed, where things stand, and what comes next. Her focus is simple: less friction, faster decisions, and a process that gets capital to growing companies as efficiently as possible.
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